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Promising!

I know using terminal can bring a hacking/retro/matrix vibe (or nostalagia? I am quite young so idk) but despite you get used to the commands as you play, I wonder if unlocking some buttons (or new commands? Like auto-setting best cycles process) to do some complex task (like changing node processing, currently you must connect, stop, connect, start) could add some QoL. That can fit with the story: I guess commands becomes natural for that AI as it's its life. Plus if you still see all the primary commands of the complex task being quickly executed in the terminal it may bring to the player a feeling of becoming a stronger AI, like you're doing bigger and harder computer things

I am eager to see more parts of the AI interacting with the world! :)

Thank you for playing!  
I have no intention on adding buttons, but absolutely to some more complex commands.  Maybe a force start that stops all other processes and starts the one you're on.  Thats a great idea!  Im really glad you enjoyed it, should be an update soon, but its so early that saves are going to be broken for a little while, and will need a reset.  But the next area should be coming!

I love hacking themed games, but as IRL dev and ex unix admin I can be too critical to terminal QOL.

And sorry for my English...

Some feedback:

1) command like home to return back to own server must have.

2) you have limited commands make server names also autocomplete or use shortcuts also looks must have for me.

3) game feels too slow for current number of features.

4) If You added "IRL" camera to game. It's cool if its shows activity for currently mining server. (or its already implemented and I just missing?)

Try first steps in BitBurner if you don't.

Terminal good in first place for his scripting features and modern terminals also good for hotkeys and autocomplete. If You don't implement any of it buttons looks better.

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Thank you so much for your long thought out reply. I am going to try to address each of your numbers in turn, but let me know if I miss one.
1) Already in the works!  About 50% coded.  I need to make sure it behaves well.  The network will be vast and spiraling, so I think I want the ability for the player to change their "home"


2) Autocomplete is implemented, you just need to start the name of the server you want to go to.  Almost everything should be auto-completeable!  

3) Definitely, I am going to be adding some more currencies in the future but this is a good point for now!  The game is tiny, only four nodes, so I could probably speed it up a bit.  Eventually youll have to manage the AIs power in addition to the process cores.

4) The default camera is one of the cameras!  Im not sure exactly what you mean, but there will be more IP cameras that youll be able to control and pan, with additional small commands to be able to interact with the world.

Again thank you so much for your time playing, you brought up a bunch of really valuable points that went right into my working issues doc. If you find anything else as I update, if you keep playing, I would love to hear about it

Glad to hear this. It's sounds like a lot of potential...

2) hmm, strange I missed this.

I will be happy to leave new feedback with next updates.

Please do something about text scaling for higher resolution screens in future updates. If the entire UI is a command line the text truly does need to be sized so that you can read it.

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I haven't tested on anything other than my ultrawide and smaller.  Are you on a 4k screen?  Thanks for playing and also bringing this to my attention, its not something I even thought about.

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I was indeed playing on a 4k monitor. Playing with my resolution gave me some relief, but by default it was not at a terribly practical scale.


I will say I enjoyed what you have going so far, all UI issues aside. 

Wow that is TINY lol.  Okay I'll look into scaling and see if I cant get that fixed ASAP.  Im really glad you are enjoying it!  I am adding more Story/Nodes hopefully within the week.  I also want to add more cameras lookout out over different points of the world.