Version 0.1.2 Release!



Hi friends!
Today have released version 0.1.2. of Nodeborne! Please enjoy!
If youre curious what has been added in detail, see previous devlogs, but in summary:
v0.1.2 Devlog Summary
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You Can Now Beat the Alpha
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Main goal: reach the Office Authentication Server (
office.auth). -
Contains an in-game message that marks the current “end” of content.
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First Floor Network Setup Completed
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Added 3 ROOM nodes (new type).
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Added 4 SERVER nodes, 1 DEV node, 1 HUB node, and 1 AUTH node.
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Early Cryptography Added
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Basic crypto puzzles now appear in the world.
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The new
copycommand helps players quickly grab encoded text.
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Major UI Improvements
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Better scaling across high-resolution displays.
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Improved scrolling behavior.
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Clipboard support successfully implemented.
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DEV (Cheat) Node Added
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Password-protected cheat node for playtesters.
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Allows adding cycles, adding cores, unlocking nodes, and skipping progression.
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New Commands
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stopallcycles— stops every active cycle process. -
listcycles— displays all running cycles, their locations, and output. -
prev— returns you to the previously visited node home - allows you to set or return home.
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Offline Progress Implemented
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Game now generates cycles while the browser is closed.
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May be capped/nerfed in future versions.
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Network Naming Schema Reworked
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Old format:
TYPE-LOCATION-NUMBER -
New format:
location.type.number-
Example:
SRV-OFFICE-01→office.srv.1
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Hint for the DEV Node Password
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WVcwNWVtRklUblJhVjNoelkzYzlQUT09
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Files
Nodeborne
A terminal based idle game!
| Status | In development |
| Author | PotentialNova |
| Tags | Casual, Idle, Incremental, No AI, Sci-fi |
| Languages | English |
More posts
- Commands commands and more commands2 days ago
- Big Systems Day4 days ago
- Devlog: Actual Progression, Multi-Core Support, and Save Wipes (Sorry!)6 days ago

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