Version 0.2.0 Progress


Hello there!

Just here to write a devlog to update the current state of the game. I’m working diligently on version 0.2.0! This update is mostly a world-expansion, with nearly 50 new nodes/rooms/servers to explore, hack, and interact with.

As of right now, there are 6 areas in the game, based in the starting city of New Odonver:

  • Taelicorp Office

  • Rollen Park

  • Power Station 58

  • Max's Apartment

  • Odonver Strip Mall

  • Odonver Fiber

Each of these areas has anywhere from 2 to 20 different nodes, locked behind cycles, passwords, or other requirements.

I’ve also received TONS AND TONS of feedback from itch, Reddit, and IncrementalDB. Mostly harshly constructive, which is good! A lot of people are excited about the game, which makes me excited about the game.

I’ve implemented a huge amount of that feedback, including (but not limited to):

  • Uncluttering the help command

  • Auto-focusing the command input box

  • Fixing the usage for the home command

  • Tweaking the copy command to (hopefully) make it more reliable

  • A new image for when the cameras are turned off

  • Fixing the camera FOV bug that let you peek through walls

  • Being able to stop cycle processes from anywhere, and even stop all of them at once

  • Bringing the dev box back — see the last devlog if you want to know how to access it

  • Adding prefixes to cycles (1 KC, 1 MC, 1 GC, etc.)

  • Limiting the level of all servers, so you can tap one out and feel encouraged to move around

  • Adjusting game balance so early stages are much, much, much faster — like 10 seconds between early nodes

In any case, I’m looking forward to showing more as I get closer to the v0.2.0 release! Thanks for reading, and thanks for playing :)


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